Hey guys, this is Zeeshan from UltimateOfTimes.com
Today we are going to talk about the Lupinser, review of Lupinser with info on the story
gameplay mechanics, and everything else you need to know before you buy. Story, Lupinser is well known in various ways, it's sci-fi setting, hard boiled noir plot
and hack and slash gameplay stick to known genre tropes, which isn't always a negative thing
The year is 2046, and humanity has progressed to the point where cybernetic implants and
bionic prosthetics are widespread. However, as is usual for the genre, the wealth disparity has resulted in a classic dystopia
You take on the role of Jane Zixu, a private investigator entrusted with investigating
the disappearance of a high profile journalist. You are killed in pursuit of a crime lord who may be connected to her disappearance
And then you wake up in your bed as if it were Groundhog Day. The day has begun again, but your memories have not
That sets the stage for Lupinser. Before you begin piecing together the inquiry into your own daughter's death and the assailants
and kidnappings, we were only able to explore the first level on a preview build we tested
so we couldn't get farther into the tale, nonetheless. The game's eastern inspired metropolis, complete with three friends and extravagant festivals
was a joy to battle through. Gameplay and combat. Lupinser is a 3D platformer roguelike action game set in a cyberpunk environment with realistic graphics
The characters take on the role of a detective who is thrust after an unexpected death and
battle in this riveted and futuristic eastern city. Neurocom interfaces, bionic processes, and nanobiotechnology are all becoming more widespread
Society has advanced, but the divide between the halves you have not has simply gotten wider
Jane Zixu, a skilled private investigator, is assassinated while probing the abduction
of a well-known female journalist. He wakes up in his apartment bedroom with a start immediately after his death, before
he can understand what has occurred. His phone rings and a colleague at the agency informs him of a fresh case
The disappearance of a well-known female journalist, Dragontown, which comes alive with Holiday
Syrah in the evening, the desolate and dreary Shirogu Village, the magnificent Tang Dynasty
Hotel, the seethering bionic scene's training base, and the biotech company are all featured
in this game. This game, created with the UD4 engine, displays an eastern cityscape with cyberpunk characteristics
Unlock new weapons and talents by reincarnating indefinitely to strengthen and improve your
fighting power. Over 30 shows with distinct behavior patterns await you. Ruthless criminals, well-equipped mercenaries, insane mutants whose neurocom interfaces have
been hacked, highly trained bionics, and so forth. The list continues, and none of them will be easy to eliminate
After each last loop, certain regions will alter at random. Choose your preferred battle mode and investigate the ultimate truth
Costume and weapons customization. Lupinser. According to eBrain Studio, we'll have branching paths and multiple endings
Expect plenty of gruesome shock and awe as you employ everything from golf clubs to automatic
weapons to defeat the goon hordes on the assault. Armed with a melee and ranged weapon, a special accessory, and special moves, Lupinser's a
bloody game in which I hack off limbs, start flames, and swung bodies after a well-placed grenade
The enemies are also quite vocal, adding another dimension of mayhem to the chaos, if you're
looking for blood. Lupinser has plenty of it. Lupinser is a 2D action game with randomized terrain and low-bright monsters
Zixu has a melee weapon, a ranged weapon, an explosive weapon, and a super move that
can all be altered. He can jump and dash to evade foes in a fight
During each run, Zixu can discover new weapons, but she can only carry one of each type
The core gameplay of Lupin tales using the best weapon and tactics for the circumstance
Although ranged weapons have limited ammo, the super move has a cooldown, and the dash
is linked to a stamina meter, so the player cannot spam particular maneuvers for an extended
period of time. Zixu possesses a grappling hook that can be utilized to access high places outside of combat
Lupinser's location and level. Lupinser also features a soul-slike aspect. As the coins Zixu obtains by killing foes are lost when he dies, the player can spend
coins to gain new weapons because the money is saved between loops
Allowing weaponry to be unlocked gradually, the healing stations scattered around the
map have a limited quantity of HP that can be replenished. But spending tasks can replenish them, as dazzling combat players out in the streets
of a neon-lit city. The gameplay loop combines parts of Returnal's repeating day cycle with the fast-paced action
of a katana hero. Lupinser's combat suffers because the game feels like it's playing in rapid-force, so
fighting is simply too rapid, making it difficult to keep track of everything on the screen
This is complicated by foes breaking out of stagger with little notice, allowing them
to immediately counter without any one-dash. Making a total melee approach risky
The fact that some foes drop bombs when they die that explodes as soon as they hit the
ground is extremely unpleasant and can result in easy deaths. This makes the ranged approach much safer, which detracts from what is supposed to be
a fast-paced sword battle game. Different bosses and enemies, localized, are known for their simple-to-learn, difficult-to-master
gameplay loops. And Loop Master is no exception, though I did find that the game was considerably easier
than other games of the genre, even on harsher difficulties. Enemies were not very difficult to overcome, and enemy variety was limited
The final fight at the end of the demo proved to be extremely difficult, I expect to see
more challenges like that in later stages. And speaking of levels, the first one was rather simple
Loop Master provides challenges for players to perform in exchange for econ, but there's
no incentive to explore the level in the Metroidvania way. Roguelikes like Hades and Dead Cells reward danger with large rewards, so I'm hoping Loop
Master will encourage players to explore the run-down Dragon City. Graphics and visuals, even in its early stages
The game's aesthetics are amazing, but the audio could use some improvement
The subtitles didn't match the words coming out of the character's mouth, and everyone's
line delivery was a little wooden or mixed so low that they were scarcely audible save
for the main character, aside from a few minor flaws. The game's universe holds a lot of promise
Loop Master takes place in a futuristic time using spired metropolis filled with dazzling
lights and moving elements. The audio in the game is more hit or miss, with some shaky English voice acting, particularly
when the random phrases uttered by foes upon death. The character representations for the established characters are fantastic, but the random enemies
are buoyant. Loop Master has a lot of potential due to some brilliant ideas, a fascinating tale
and stunning aesthetics. The combat still needs to be fine-tuned, particularly in case and how the game alerts the player
to enemy positioning. Hopefully, it will be perfected before its release later this year
Loop Master will be available for PC on July 13th through Steam and Epic Games
Loop Master's full potential will be realized when it is released for the Nintendo Switch
PlayStation 4, Xbox One, PC, and PlayStation 5. Loop Master is estimated to be $38 at cost, and additional charges apply for the purchase
of Humble Bundle. Thanks for watching. I hope you enjoyed this video, so just click the like button below and also to watch more
videos from us. Subscribe to Alternative Time and also join our forum to build a gaming community